Tuesday, August 30, 2011

Clothes for Miss Merriweather

I spend most of my time making costumes for other people.  I thought for my birthday this week, it was time to get something made for myself.  To that end, I've commissioned a costume made by a seamstress I know.

The Samantha Merriweather persona is one I'm rather fond of.  She's down to earth, focused on her gear and on what she can make.  As such, her clothing needs to be simple, and functional.  Still, she's upper class, so they can't be too much that of a workingman.

So, I'll be getting this skirt and jacket made:
I've been told it's a fairly common pattern, and that I'll see a lot like it. Ah well.  I have a feeling most of them will be far higher up the class scale than mine will be, and I think accessories can make or break a costume, and that's my department after all.

It's shown in fancy fabric, which absolutely won't work for Miss Merriweather.  Mine will be a little different-- jacket made in sturdy brown courderoy, lined with spring green cotton.  The skirt will be made in tan muslin, and designed to be worn over several petticoats. It will have chain details, and buttons that are Victorian reproductions. Lower class, yes, but with enough fine details to make it count.

It's made to be worn over a corset, but while that might be appropriate, it's certainly not practical for the modern-minded Woman.  We'll be altering the pattern to allow it to be worn over a shirtwaist.

Then of course, the fun part--accessories.  I own these wristlettes  and this choker (in a lovely chocolate brown) from the fabulous Scarletrabbit (on Etsy here)

Then I get to make my very own guns. I'm also thinking about putting together a gear-maker's tool bandoleer.
Suggestions and advice always appreciated, and I'll be updating with in-progress pictures.

Friday, August 26, 2011

Merriweather Tech at Celesticon

I won't get to be there, but Merriweather Tech guns and gear will be sold at Celesticon via Game Kastle.

Looks to be a fun convention too, so if you're in the SF Bay Area you might check it out.

Tuesday, August 23, 2011

The Airship Crew Cuffs

I've been working on a set of cuffs for the crew of the modern Airship.  First came the Green Fairy, a chemical weapon cuff designed for use in an explosive enviornment.  Next, the Captain's Cuff for keeping track of, and maintaining all the complex systems of a large airship. Finally, the Navigator's cuff, for the individual charged with keeping the way ahead clear.

Overall, I'm incredibly pleased. They're each a very unique pieces, with their own bits of moving parts, and everything from electronics to tubes full of liquid.  They were a lot of fun to make, though they required the kind of patience I don't usually have, mostly waiting for glue to dry -fully- before moving on to something else.

They're by far the most detailed work I've ever produced.

Upcoming? The Midshipman's Cuff.  Trying to figure out what the Middie of an Airship would need...

Available for purchase here:

Thursday, August 18, 2011

A Field Alchemist's Guide, pg 15--Proper Attire for Field Alchemy

If one intends to seriously pursue field Alchemy, and the quest for Truth and the conversion of Gold from Base metals, then one must go forward properly attired.

Trousers or skirts, of sturdy hempen or linen canvas, of a dark color so as not to show stains, reinforced at the seams.

Shirt of good weave, of suitable quality for one's station, for even that field Alchemist is not a workingman.

Apron of heavy leather, pocketed to hold tools.

Thick leather boots, again of appropriate design for one's station, lacking hobnails, but with leather or rubber soles, given the use of electricity in many modern laboratories.

Eye covering such as goggles or glasses, smoked lenses are highly advised.

Alchemist's supply cuff, of heavy copper, holding necessary chemicals for field Preparations.  Labeled with personal markings, see Chapter 9. For further details on building one's own cuff and outfitting it, see Chapter 14

Tuesday, August 16, 2011

Real as Patent Medicine

I had two projects fall apart on me this week, so I've decided to give up gear manufacturing in exchange for selling snake oil.

Pandemonium's Patent Preparation, and the Pandemonium Machine are the latest, best interpretation of an age-old cure, known only to certain monks high in the Himalayas, and brought to the Western World by Professor Pandemonium himself, purveyor of all things fine and fortifying.

Suffer from bouts of gout? Ill humor? Demon Possession? Never again! With Pandemonium's Preparation, taken daily, you will never know the ills of the body, mind, or spirit!

Available only through Merriweather Technology, one little bottle can cure anything that ails you!


This has been a fun device to work on, because it combines everything I love to do. I've gotten to do some image editing for the logos, some decoupage and painting for the box, and of course gear assemblage for the device itself.  Plus, a bit of creative problem solving to make a device that "works."  When I'm done, you'll be able to attach the inhalation tube to the device, and mock-breathe the fumes (of course everything is sealed up properly, but the effect is there.)

Plus, I've done some research into patent medicine. (Some fun information and a good bibilography can be found here)I knew about using cocaine, hashish, and heroin, but hadn't realize just how many potentially fatal thing were used as medicine. Electricity in a bottle, anyone?

I'll leave you with the bare bones of the Pandemonium Machine

Wednesday, August 10, 2011

Ghost Hunter's Snub Rifle with Banishing and Exorcism Kit

From the journal of John T. Waterman, Ghost Hunter and Traveling Exorcist

Spiritus beam and refractor crystal
August 10-
We weren't expecting any trouble.  It was a routine putting to rest of a restless spirit.  I had brought the lamp oil and flint and steel to burn the bones, Johnson the holy symbols and salt.  We had been told it was a simple haunting, by a spirit that took the form of a beautiful woman.

This was not the case.

The spirit came at us without warning, incorporeal but sweeping over us like a great, malevolent wave.  I pulled my rifle automatically, activated the Spiritus beam, revealing a woman in a tattered white dress, hands like claws.

Banishing supplies always at hand
When the beam caught her, she was rendered motionless. She screeched, but did not come closer.  I shook some salt out of the rifle's compartment, unable to reach my other packs.  When the salt struck her, she shrieked like a banshee, but did not disappear.

I took a handful of vervain, sprinkled it with Holy Water, and whispered the Solomon's Oath, scatting the holy vervain at her feet.  She dematerialized with a scream like to wake the dead.

After she vanished, we salted and burned her bones, dispersing her ghost forever.

If it were not for the rifle, our lives surely would have been lost.
The Merriweather Technology Ghost Hunter's Rifle with Banishing Kit
~Grand Adventuring!~

Tuesday, August 9, 2011

Reversible Silk Messenger Bag

I don't do a lot of sewing for other people, but a customer offered me a chance to work with some really gorgeous silk dupioni.

He's going to Blizzcon in October and wants to dress as a human form Worgen. Since it's a gaming con, though, he needs a bag to carry his junk around, and a standard, canvas bag really wouldn't do.

And because I can't help but make things more complicated, I offered to make the bag reversible, so it was wearable with more things.

I found this excellent tutorial  Which I then tweaked till it worked for a reversible bag. Because the silk was thin, I lined both sides in heavy fusible interfacing, which really stabilized everything.  I also added a line of stitching around the top of the bag and the flap to keep it in place, even after some hard use.

I had some trouble with the strap.  I didn't quite have enough black silk left to make a 1 piece strap, and the idea of making it particolored offended my sensibilities.  My customer was ok with it being made of two pieces, but I think I'm going to keep an eye out for something to replace the fabric strap with.

Still.....I'm quite pleased with the outcome.

~Grand Adventuring!~

Monday, August 8, 2011

Ghost Hunter's Handgun, in progress

In the spirit of Halloween, I'm currently working on the Ghost Hunter's hangun, complete with Spiritus Beam and aether refracting crystal.

It's painted, and I'm starting on the embellishment.

The paint job and the Spiritus beam

A closeup of the aetheric refractor crystal

There's still a long way to go before it's worthy of the seasoned ghost hunter, but I'll keep updating as it progresses.

~Grand adventuring!~